Take-Two's DMCA Subpoenas Sweep Up GameStop, Gaming Journalist

3 min readSources: Techdirt

Take-Two's DMCA subpoenas sought GTA 6 leakers but inadvertently targeted GameStop and a journalist.

Why it matters: Understanding DMCA subpoena use and risks is crucial for legal counsel managing IP enforcement and compliance. Misapplied actions can affect third parties like journalists and platforms, impacting legal liability and freedom of information.

  • Take-Two issued DMCA subpoenas to Microsoft and Discord in early September 2026 to trace GTA 6 content leaks.
  • GameStop received a DMCA takedown notice over a forum discussing leaks but hosted no infringing content.
  • A gaming journalist was wrongfully implicated through DMCA claims while merely reporting on leaked details.
  • Xbox CTO confirmed collaboration with Take-Two and Rockstar to enforce IP protection.

Take-Two Interactive has employed Digital Millennium Copyright Act (DMCA) subpoenas to identify users involved in leaking Grand Theft Auto 6 content. These subpoenas, which compel platforms to disclose user data linked to alleged copyright infringement, were sent to Microsoft and Discord in early September 2026, as reported by PC Gamer.

While DMCA subpoenas are legal tools designed to protect intellectual property by tracing infringing parties, recent reports suggest their application in this case has ensnared uninvolved third parties. A Techdirt analysis reveals that GameStop received a takedown notice for a forum discussing the leaks, despite not hosting any infringing material. This suggests overreach or misidentification during enforcement.

Additionally, a gaming journalist covering the leaked information without posting any prohibited content was implicated through these DMCA claims. These developments raise important considerations for legal professionals about the potential for collateral impact when broadly applying subpoenas to combat leaks.

Xbox CTO Scott Van Vliet confirmed the company's cooperation with Take-Two and Rockstar Games in combating these leaks. He stated, "We are working closely with Take-Two and Rockstar Games to support efforts to protect creative works and intellectual property." This partnership highlights the balance needed between protecting IP rights and respecting legitimate platform use and journalistic activities.

The use of DMCA subpoenas as enforcement tools can be effective but also carries risks of misapplication affecting third parties such as platforms hosting discussions or journalists reporting news. Legal teams advising on IP enforcement and compliance should weigh these factors carefully to avoid infringing on press freedoms or attracting unintended legal liability.

By the numbers:

  • September 2026 — Month when Take-Two issued DMCA subpoenas to Microsoft and Discord
  • 1 — Amount of major retailers (GameStop) wrongly served DMCA takedown despite no infringing content
  • 3 — Key parties involved: Take-Two Interactive, GameStop, and a gaming journalist

Yes, but: While DMCA subpoenas are legitimate IP enforcement tools, their broad use can unintentionally affect uninvolved parties, illustrating the challenge of precise legal targeting in digital enforcement.

What's next: Legal experts are monitoring whether these misapplied DMCA subpoenas result in further litigation or prompt more defined guidelines for subpoena scope and third-party protections.